Across the internet, fans are eagerly sharing their lists of the greatest games of 2025. Yet, where are the stinkers, the underperformers? We'll take a momentary detour to honor the absolute worst games of the year, as determined by the aggregate scores from Metacritic. Could each of these games truly as terrible as their scores suggest? Let's find out.
10. Switch 2's Welcome Tour
Metascore: 54/100, User Score: 3.4/10
First impressions to this showcase title were heavily influenced by its $9.99 price tag, with many voicing frustration it wasn't a complimentary title like similar console launches. Reviewer sentiment was quite mixed, from harsh disappointment to somewhat forgiving reviews that praised the polished software underneath the controversy. Despite the debate, the title proved to be a notable commercial performer during its launch month.
9. Rennsport
Aggregate Score: 53/100, User Score: 3.2/10
Presented as "beyond a racing game," this driving sim from European developers garnered overwhelmingly poor reviews. Reviews pointed out that the game was lacking in nearly every way, particularly in a year featuring excellent racing games. Ultimately, this underwhelming entry was best left on the shelf.
8. The Purrfect Bubsy Collection
Metascore: 53/100, Audience Score: 8.6/10
Before we start: the awkward title grammar is a notable point of contention. This compilation of SNES and PS1 platforming games revives a sarcastic feline known for non-stop quips. Critics observed that these games were not good originally and have not improved with age. The surprisingly strong user score stands as a peculiar oddity to the professional reviews.
7. Nen x Impact
Metascore: 53, Audience Score: 3.5
This manga-based fighter was met with harsh criticism from both reviewers and players. Issues included a small fighter lineup and a minimal offering of gameplay modes. User reviews was especially harsh, with some stating a hope that the title's flop would have consequences for similar releases.
6. Riders Vs Dogoos
Metascore: 51, Audience Score: 5.3
Hailing from the quirky Hyperdimension Neptunia series, this bike-riding title tasks players with gathering Dogoos. The assessment was that its attempt to channel a unique gameplay loop was unsuccessful, coming across as more of a quick spin-off than a meaningful Neptunia game. Its brief runtime combined with a full retail cost seemed like a bold choice.
5. Captain Blood
Aggregate Score: 50, Audience Score: 5.3
This title is a resurrected relic from the mid-2000s, finally released after nearly two decades in development hell. The team behind it made the decision to preserve the game as an authentic artifact of its time, accepting that today's audiences might not appreciate its retro feel. As such, many reviews concluded that the tale of its development was more interesting than the game itself.
4. Scar-Lead
Aggregate Score: 44, User Score: 2.4
This anime-styled third-person shooter inspired by games like *Returnal* disappointed with critics. Frequent criticisms included repetitive adversaries, monotonous stage design, and a forgettable story. A particular feature involving the protagonist's clothing was widely panned and undermined the game's enjoyment.
3. Paramedic Simulator
Aggregate Score: 44, Audience Score: 4.9
Imagine the engaging surgery games of the past, then remove the compelling story. That, according to reviews, is essentially *Ambulance Life*. Reviewers found the core gameplay loop to be tedious and repetitive, and the story's portrayal of mental health topics was criticized as being poorly executed. The overall experience was deemed largely unsatisfying.
2. Tamagotchi Plaza
Metascore: 43, User Score: 5.8
This departure from the classic virtual pet formula makes the franchise into a town-management title. The result, according to critics, was a dull series of repetitive tasks that quickly overstayed its welcome. Some reviews went so far as to label it one of the worst titles available on its platform, citing a complete absence of engaging content.
1. MindsEye
Aggregate Score: 37, User Score: 2.5
Positioned as a high-profile GTA-style title from a studio led by well-known figures, *MindsEye* was a catastrophic critical flop. Reviews universally panned its lousy combat, dull missions, and a host of technical problems. Several found it to be a downgrade compared to previous-generation games in the similar style. Among the sea of negativity, a tiny number of optimistic players found fun in the experience, serving as a distinct vote of confidence.